Patch 0.2.7

New Features

  • New tutorial that teaches you the basics of the game and the unit inventory
  • Very Easy and Easy difficulty levels were added
  • Insane difficulty will now always equip the AI with random Meta 11 items
  • Items will now reward based off of victory and difficulty level
  • Multiplayer item rewards will only be given for victory, no longer on defeat


  • Fixed a bug that would made item decomposing impossible in 0.2.6
  • Fixed a problem with passive items being able to activate
  • Fixed health not updating properly in the unit inventory
  • Chanter invocation now shows up for clients in multiplayer
  • Fixed a bug that made it so clients did not have access to the in-game menu
  • Modified the way loading screens work, they should once again be working throughout the game

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